Public Member Functions | |
BallCG (set< Obj * > &tabObj, set< ObjC * > &tabCharg, Vect const &pos, double const &mass, double const &rayon, double const &charg=0, Vect const &dx=Vect(3)) | |
virtual void | disp (vector< bool > options) |
virtual ostream & | cdisp (ostream &out) |
ostream & BallCG::cdisp | ( | ostream & | out | ) | [virtual] |
methode pour merger deux balles ? *methode pour casser une balle en n balles ?
Reimplemented from Ball.